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- on playTheQT sChannel
- puppetSprite(sChannel, 1)
- set the movieRate of sprite sChannel to 1
- updateStage()
- repeat while (the movieRate of sprite sChannel > 0) and not (the mouseDown)
- updateStage()
- end repeat
- set the movieRate of sprite sChannel to 0
- puppetSprite(sChannel, 0)
- end
-